PENERAPAN TEKNOLOGI PRODUKSI MULTIMEDIA PEMBELAJARAN BAGI PARA GURU SDN SRONDOL WETAN 01 KOTA SEMARANG

Anwar Sukito Ardjo, Padang Yanuar, Timotius Anggit Kristiawan, Wahyu Isti Nugroho

Abstract


Learning during the Covid-19 pandemic took place out of the ordinary, for elementary school students who were the basis for the cultivation of various values and life sciences, it was disrupted. Changes in learning styles and strategies when the Covid-19 pandemic suddenly appeared, the available learning media were not in accordance with online learning strategies. Efforts to overcome online learning styles and strategies, elementary school teachers try to overcome them with limited knowledge and techniques in producing them. The problems faced in the form of not optimal preparation of mature and structured in producing multimedia learning causes learning messages are not conveyed properly. The purpose of this service is to apply multimedia production technology for SDN Srondol Wetan 01 teachers. The implementation of this community service uses the MDLC (Multimedia Development Life Cycle) method which consists of 6 stages, namely: Concept, Design, Data Collection, Merger, Testing, Distribution. The result of this service is an increase in the ability of teachers to produce multimedia and the availability of 2 school profile videos and 1 learning video.


Keywords


multimedia; MDCL; video

Full Text:

PDF

References


Surat Edaran Menteri Pendidikan dan Kebudayaan Nomor 4 Tahun 2020 Tentang Pelaksanaan Kebijakan Pendidikan Dalam Masa Darurat Penyebaran Corona virus Disease (Covid-19)

Handika, I Made Dwika dkk. 2013. Pengembang Multimedia pembelajaran Interaktif Model Luther pada Mata Pelajaran IPA Kelas VIII Semester Ganjil Tahun Pelajaran 2012/2013 di SMP Negeri 1 Marga Kabupaten Tabanan. JURNAL EDUTECH UNDIKSHA, 1(2), 1-10.

Mahmud, M.M., Yaacob, Y., Ramachandiran, C. R., Ching, W. S., Ismail, O. 2019 Theories into Practices: Bloom’s Taxonomy, Comprehensive Learning Theories (CLT) and E-Assesments. Proceeding Book of 1st International Conference on Educational and Policy. Volume 2. February 2019

Mustika dkk. 2017. Pengembangan media Pembelajaran Interaktif dengan Menggunakan Metode Multimedia Development Life Cycle. Jurnal Online Informatika, 2(2), 121-126.

Mustika. 2018. Rancang Bangun Aplikasi Sumsel Musem Berbasis Mobile Menggunakan Metode Pengembangan Multimedia Development Life Cycle (MDLC). Jurnal Mikrotik, 8(1), 1-14.

Riyanto, dan Singgih, S. R. 2015 Pemanfaatan Augmented Reality pada Media Pembelajaran Interaktif Peredaran Planet. JUITA ISSN:2086-9398 Vol. III Nomor 4, November 2015 (halaman 187-192)

Retnowati, Nurcahyani Dewi. & Nugraheny, Dewi. 2020. Virtual Tour of Sadeng Beach Tourism route Using the Multimedia Development Life Cycle Method. Jurnal Ilmiah Bidang teknologi, ANGKASA, 12(2), 52-63.

Sumaryana, Yusuf. & Hikmatyar, Missi. 2020. Aplikasi Alat Bantu Pembelajaran Siswa Sekolah Dasar Menggunakan Metode Multimedia Development Life Cycle (MDLC). Jurnal TeIKa, 10(2), 177-124

Supriatna, A. D., Dewi Tresnawati, Dini Destiani Siti Fatimah, Raden Erwin Gunadhi Rahayu. 2020. Development of Multi-Media Based Learning Media for Early Childhood Education Using The MDLC Method. INTERNATIONAL JOURNAL OF SCIENTIFIC & TECHNOLOGY RESEARCH VOLUME 9, ISSUE 03, MARCH 2020 ISSN 2277-8616 4190 IJSTR©2020 www.ijstr.org

Urajizah, Siti. 2016. Implementasi Multimedia Development Life Cycle pada Aplikasi Pengenal lagu Anak-anak Berbasis Multimedia. Jurnal PROSISKO, 3(2), 14-19.

Robert, Godfrey 2014 New Wine in Old Bottles: Multimedia Design Methodology https://ascilite.org/conferences/melbourne95/smtu/papers/godfrey.pdf diunduh 7/3/2020 jam 16.03

……… IELP Learning Center Teacher Apps

https://sites.google.com/a/pdx.edu/lcteacherapps/bloom-s-digital-taxonomy

diunduh 7/3/2020 jam 16.13


Refbacks

  • There are currently no refbacks.